Very original concept, feels like I'm using a grav gun to fight enemies.
One time it said 0 enemies but the round didn't end, turns out there was still one enemy left destroying my core, and when I killed it the counter went to -1 enemies.
It's easier to just hold items and smack enemies with them, they die instantly and you can hit multiple with them. The heavier the item the better.
Also wish it showed which doors were opening up, so I didn't have to run around the map to find, and sometimes too late to stop the enemies.
AudioOriginalityControlsUnfinishedBuggy