Added

6 changes
  • 24 achievements: Worth 605 points toward your s&box score

  • The grind: Put down 100, 1,000 and 10,000 of the day shift

  • The shift: Reach wave 5, hold the Core through all ten waves, then push on to wave 20 and wave 30

  • Clean work: Clear a wave without the Core taking a hit, then do it 25 times

  • Skill: Recall kills, heavy and light prop kills, punt kills, broken blows, Brutes put down, props recalled out of a Scrapper's arms, a 20 kill combo, 10 props in one recall, a kill with a 300kg prop, 50 kills in one wave and 100,000kg thrown

  • Co-op: Finish a run with another hauler, and pick up 10 downed mates

5 changes in this update

Improved

5 changes
  • Tutorial prompts where you are looking: They sit just under the crosshair on a bigger panel, instead of in small text near the bottom of the screen

  • The grab prompt explains the game: It now reads "GRAB JUNK - IT IS YOUR AMMO" and shows all through prep until you pick something up, instead of only when you happen to look at a prop

  • The throw prompt says what to throw at: "HOLD TO CHARGE - KEEP THEM OFF THE CORE"

  • The recall prompt shows sooner: It appears once a single prop in your aim can come back, where it needed three

  • Tips come back once: Everyone who has already played sees the tutorial prompts again, so returning haulers get the new ones too

21 changes in this update

Added

15 changes
  • No gun, only furniture: Defend the Core in the middle of the yard with whatever you can lift

  • 41 props: Each with real physics mass, from a soda can to a road divider

  • RECALL: Rip every loose prop in the cone ahead back through the horde and into your hands

  • Four enemies: Shamblers, Runners that lunge, Scrappers that steal your junk, and Brutes that slam

  • Telegraphed blows: Land a heavy enough hit while their arms are up and the blow breaks

  • A shift of ten waves: Six loading doors, a surge to close every wave, and overtime for a multiplied score

  • 22 upgrades: Pick one of three between waves

  • 3 shift modifiers: Damaged Goods, Rush Hour and Lean Yard

  • Saved shifts: Put a run down and pick it back up later

  • Global leaderboard: Best score across every hauler

  • Co-op for up to four: Tick Open the yard to other haulers on the main menu for a public lobby

  • Revives: Pick up a downed mate before they bleed out

  • Full controller support: Every action and every menu works on a pad

  • Generated sound: 40 sound events across 140 takes and 10 music stems, all synthesised in code

  • Shift menu: Effects and music volume, screen shake and reduced flashing, on Q

Fixed

3 changes
  • Bulk Delivery gave three times what it promised: It now adds the 3 pieces of junk its card says, where it was adding 9 and could push the yard past its cap

  • Crushing Blow and Deadman's Grip did not say what counts as heavy: Their descriptions now name the 55kg a prop needs

  • The best wave hint read "1 MORE WAVES": It now reads "ONE MORE WAVE MATCHES YOUR BEST"

Known Issues

3 changes
  • If the host leaves during a run, the other haulers do not record that run's stats

  • Bodies occasionally wedge on the racking near one gate and walk back to a door

  • The recall prompt can go a whole run without appearing