using Sandbox;
namespace PaintballBaddies;
public sealed class AnimationInventoryReview : Component
{
protected override void OnStart()
{
foreach(var folder in new[]{"imani_out_review","imani_protected_morph"})
{
var model=Model.Load($"models/characters/{folder}/imani_protected.vmdl");
Log.Info($"ANIMATION_INVENTORY {model.Name}: {string.Join(",",model.AnimationNames)}");
}
Destroy();
}
}