This game seems to be made entirely for a "top-down view" kinda game, but instead has a thirdperson camera.
I think it works up until the point where i cant see enemies spawning behind me, blocking my escape.
Might be just me being bad but is what got me 100% of the time.
What i liked about this was the progression and flow of the enemies spawning in making certain perks more relevant.
I also enjoyed the sound cues for when special ability was ready, but the firewall sound gets pretty annoying in a long session.
What i would like to see in the future of the game is either; a better visual for where enemies are around you, so you dont get closed in so easily by sneaky enemies behind your back.
Or dedicate spawn points for enemies with sound cues when a new wave spawns in.
Also map is boring, the choice to make it third person over the shoulder look is justified when trying to show off the map
(the border looks nice!).
but there is nothing to fight the monsters in other than flat ground which would make more sense for a top down view.
But there is clearly great effort made and the suggestions i made is abyssmal in contrast to what has already been achieved here :)
Keep at it, i would love to see more slayers and weapons.
Struggler