18 reviews
Moscart game · 5 Days Ago Shows Promise
I REALLY like this art direction, it almost feels like an art project. It really stands out. The gameplay loop is quite simple and not necessarily something inherently new - which is in no way a critique. Simple games can exist and be very fun, despite not being entirely new. However what this game does somewhat wrong occurs in areas where it is very painful to be wrong. Mainly the movement feels very sluggish clunky, charging a jump in a hectic environment can be lethal if an enemy approaches you. There also were numerous times where a slime was right at my character and I couldn't shoot him while jumping up, something that I intuitively thought would be possible hence the charge-jumping mechanic. Another thing is that this game took very long to load into, what I couldn't really understand as it has some easy to digest assets and materials. Perhaps a cleanup is needed? I have quite a beefy computer so I am not really sure if it is a problem on my end. This certainly has some potential and I hope you re-iterate it beyond the game jam 3!
GraphicsAudioOriginalityUnoptimizedLoad Times
Special Delivery game · 5 Days Ago Recommended
Game is really good, I like the "Superhot" aesthetic and it serves the simple but cool gameplay loop nicely. One thing I encountered however which kind of bittered my experience is the sharp decline in sensitivity after hitting an enemy, now im not sure if this is a intended balance lever or a redundant gameplay mechanic but it didn't feel very good. Most of the time it felt like "are you able to move your mouse across the mousepad very fast for 3 whole rotations" which gave me the impression it was more of an mouse sensitivity issue instead of a skill issue.
GraphicsAudioGameplayPerformancePolish
Goblingeddon game · 5 Days Ago Recommended
Very charming art style, the gameplay loop is intuitive and easy to grasp but leaves enough room for your personal playstyle. This game is especially good in terms of polish and little things that really make it stand out - such as the amazing art direction, very smooth movement (especially the sliding is very cool) and stuff like the wizard making a little turn while jumping. I really recommend this one!
GraphicsAudioGameplayPerformancePolishAddictiveReplayability
Roundabout game · 5 Days Ago Shows Promise
Really cool idea but I kind of feel like it suffers a lot from overcomplicated gameplay systems - this cannot be placed here because its too close, You cannot change this because of that... there are a thousand options all being available from the get go rather than sprinkled through the progression system. This game would have really benefitted from a cut between simple mechanics and an "advanced mode"
GraphicsAudioGameplayOriginalityPolishControlsConfusing
One More Room game · 5 Days Ago Needs Work
This game certainly has a interesting premise; a dungeon crawler in the autobattler style, with a lot of elements that are also seen in games like "Tiny Rogues", such as different stat types, stat attributes and so on. It certainly was fun and follows an interesting concept, but the sheer size of variables was very confusing at first, a la "there are undead enemy types, there is cleave damage, there is greed, there is fire damage..." Option and attribute bloat felt very real The somewhat sloppy-samey AI generated UI elements also did not help. I will not criticize using AI art any further, as it is a game jam and art is oftentimes the hardest bottleneck in indie game development. The game also felt very clicky at times, click through that, click to this location, click to continue... While this might be a genre thing and somewhat nitpicky to my very own context, I kinda wished for a more "I am navigating this character on my own" rather than "I am ordering a little minion to rooms". Maybe the player ventures into the rooms by clicking into it and after completion you can find secrets my maneuvering the character by yourself?
AudioGameplayOriginalityReplayabilityConfusingGenerated Art
NO BALLS game · 5 Days Ago Recommended
Very simple but effective gameplay loop. Nothing crazy, but the game doesn't what that to be. Gets a bit repetetive after a while due to its simplicity.
AudioGameplay
Goofball game · 5 Days Ago Shows Promise
The art style is very charming and beautiful - however as someone not living in the anglosphere or anywhere close to the north american continent the game seemed very confusing to me, no tutorial a brief "this is the gist of it" certainly did not really helpgrasping the core concept of this game.
GraphicsPerformancePolishConfusing
Halls game · 26 Days Ago Recommended
really good! Made me shit my pants ngl
GraphicsAudioGameplayMultiplayerOriginality
Graveyard Gunners game · 28 Days Ago Recommended
really good little game! Gameplay loop is clear, the map is quite big which surprised me initially. Got stuck a few times but was able to wiggle myself out using rockets/spacebar
GraphicsAudioGameplayPerformance
Propfall game · 2 Months Ago Recommended
really fun little tech demo
GraphicsAudioGameplayMultiplayerOriginality
Achievement Hunter game · 3 Months Ago Recommended
Very nice art!! Is a clicker game - if you enjoy these, this will certainly be for you.
GraphicsOriginalityClickerIdle
Glaciators game · 3 Months Ago Recommended
Very fun strategic game. Definitely keeping an eye on this one. Had a lot of fun with just 1 friend but it probably is a lot better in groups of 3-4
GameplayMultiplayerOriginalityPerformanceAddictiveUnfinished
Jank Showdown game · 3 Months Ago Recommended
It's peak with friends but gets boring pretty quickly after the good laughs
GraphicsAudioGameplayMultiplayerOriginalityPerformancePolishUnfinishedSlop
Sneaky game · 3 Months Ago Recommended
A lot of simple fun.
GameplayMultiplayerOriginalityPerformanceReplayabilityConfusing
[ALPHA v0.1.2] The Backrooms game · 3 Months Ago Shows Promise
Probably on the "check back later" list, could be promising but as of right now provides minimal gameplay value and a confusing gameplay loop
UnfinishedConfusing
Spank the Terry game · 4 Months Ago Recommended
pretty fun but gets repetetive after a while despite the upgrade system. Is good for an Idle game. What I did not like was the obvious push for more average game time with the "prestige" shop.
AudioGameplayPerformanceAddictiveControlsIdle
Kitty Cinema game · 5 Months Ago Shows Promise
got kicked by edaters
Replayability
s&Doom game · 5 Months Ago Shows Promise
classic doom gameplay (why does it run so poorly)
GameplayMultiplayerUnoptimized