Looks very promising , the boss itself was fun to fight once I got used to the movement and gameplay feel . The boss design was also cool ! An aborted baby shooting out fetuses lol . Would love to see this get developed into a full level maybe?
Soo good ! It's like xcom but more arcady and with roguelike mechanics . Pick your units , place them tactically and make your stand against the enemies. It's a simple concept but there is a lot of replayability and fun to be had here.
Combat is extremely buggy , block takes too long to recover and hits dont seem to register. Fights just end with both parties getting hit regardless of how much spacing you try to get in between . The beginning of the game (getting flashlight and "heal") is extremely buggy and your character can get teleported inside a nearby object and get stuck in place. Needs a lot more work and polish .
Game is soo good , but some annoying bugs keep it from being it's absolute best . Sometimes melee weapons just dont work on m1 when weapon swapping , it leads to unfair deaths during runs.
A promising take on bloxfruits . The game runs decently and has a fun albeit basic gameplay loop . This is a solo dev project and he's been actively involved with the players in taking feedback and fixing issues via discord , so I'm keen on watching this game grow over time ;-)