881
Sessions
121
Games
1 week
Playtime
840
Achievements
26
Favourites
8
Reviews
67%
Positive

trophyMost Played

GameLast PlayedPlaytime
LoopDropone month ago86 hours
Wall Destroyer | SEASON 2!one month ago72 hours
[ALPHA v0.1.2] The Backroomsone month ago36 hours
S&Lumberjack2 months ago15 hours
Sandbox2 months ago9 hours
DXRP3 months ago8 hours

scheduleRecently Played

GameLast PlayedPlaytime
Hussroomsone month ago1 minute
Motor Trialone month ago3 minutes
Racing Club: Autobahnone month ago1 hour
RagRoll Skaterone month ago6 hours
Achievement Clicker!one month ago19 minutes
CinderStateone month ago24 minutes

reviewsLatest Reviews

Wall Destroyer | SEASON 2! game · 2 Months Ago Shows Promise
It could be a great game, but it's missing a few things, such as new gloves and new punching bags. Also, once you reach a certain level, I'd say around 400-500, the movement speed becomes far too fast. This causes the player to clip through the map's walls and end up beneath the scenery
MultiplayerPerformanceAddictiveReplayabilityUnfinishedBuggy
LoopDrop game · 3 Months Ago Recommended
Finally a good idle clicker game on s&box
GraphicsAudioGameplayPerformancePolishAddictiveReplayabilityUpdates
+1 KEYBOARD ESCAPE | GAIN SPEED game · 3 Months Ago Recommended
Good game, but the text in the middle is a very bad idea; you can't see any of the gameplay because it gives infinite points as soon as you walk. So when you're going fast, it's impossible to see exactly where you land, whether in third or first person. I think they should reduce the size and put the text at the bottom of the screen.
MultiplayerPerformanceAddictiveReplayability
Terry's Crash Course 🏃 game · 3 Months Ago Recommended
no way Doritos Crash Course on s&box
GraphicsAudioGameplayMultiplayerPerformanceAddictiveReplayability
[FR] Aftéra Roleplay game · 3 Months Ago Shows Promise
Très, très gros potentiel, mais encore pas mal de problèmes, comme : - l’optimisation, - la qualité des textures qui pourrait être améliorée, - certains endroits inaccessibles, comme lorsque l’on monte à l’étage de la cathédrale au niveau des escaliers en bois : même accroupi, il est impossible de passer, - les armes qui mettent du temps à disparaître du viewmodel lorsqu’on vient tout juste de monter dans un véhicule, - le système des portes est bon, mais dommage que certaines soient simplement traversables via le no-collider, - ajouter une arme où l’on n’a rien, comme dans Garry’s Mod avec l’arme « mains ». hâte de voir les futures mises à jour!
GameplayMultiplayerReplayabilityUnfinishedUnoptimized