866
Sessions
116
Games
1 week
Playtime
655
Achievements
25
Favourites
8
Reviews
67%
Positive

Most Played

GameLast PlayedPlaytime
LoopDropYesterday85 hours
Wall Destroyer2 Days Ago72 hours
[ALPHA v0.1.2] The Backrooms9 Days Ago36 hours
S&Lumberjack25 Days Ago15 hours
Sandbox16 Days Ago9 hours
DXRP28 Days Ago8 hours

Recently Played

GameLast PlayedPlaytime
CursorYesterday1 hour
CoilYesterday1 minute
LoopDropYesterday85 hours
Flubba Chubba 💥Yesterday1 minute
My Summer Cottage: Tech DemoYesterday15 minutes
DarkRP RebornYesterday5 minutes

Latest Reviews

Wall Destroyer game · 9 Days Ago Shows Promise
It could be a great game, but it's missing a few things, such as new gloves and new punching bags. Also, once you reach a certain level, I'd say around 400-500, the movement speed becomes far too fast. This causes the player to clip through the map's walls and end up beneath the scenery
MultiplayerPerformanceAddictiveReplayabilityUnfinishedBuggy
LoopDrop game · 24 Days Ago Recommended
Finally a good idle clicker game on s&box
GraphicsAudioGameplayPerformancePolishAddictiveReplayabilityUpdates
+1 KEYBOARD ESCAPE | GAIN SPEED game · 25 Days Ago Recommended
Good game, but the text in the middle is a very bad idea; you can't see any of the gameplay because it gives infinite points as soon as you walk. So when you're going fast, it's impossible to see exactly where you land, whether in third or first person. I think they should reduce the size and put the text at the bottom of the screen.
MultiplayerPerformanceAddictiveReplayability
Terry's Crash Course 🏃 game · 27 Days Ago Recommended
no way Doritos Crash Course on s&box
GraphicsAudioGameplayMultiplayerPerformanceAddictiveReplayability
[FR] Aftéra Roleplay game · 27 Days Ago Shows Promise
Très, très gros potentiel, mais encore pas mal de problèmes, comme : - l’optimisation, - la qualité des textures qui pourrait être améliorée, - certains endroits inaccessibles, comme lorsque l’on monte à l’étage de la cathédrale au niveau des escaliers en bois : même accroupi, il est impossible de passer, - les armes qui mettent du temps à disparaître du viewmodel lorsqu’on vient tout juste de monter dans un véhicule, - le système des portes est bon, mais dommage que certaines soient simplement traversables via le no-collider, - ajouter une arme où l’on n’a rien, comme dans Garry’s Mod avec l’arme « mains ». hâte de voir les futures mises à jour!
GameplayMultiplayerReplayabilityUnfinishedUnoptimized