Fun little mobile game adaptation
Dropping coins feels like shit sometimes you can drop a bunch at once other times it feels like im spamming my mouse and it drops maybe one or two coins
leaderboard system is broken
some ingame upgrades speak about abilities but there doesnt appear to be any.
missions are fun and encourage continual play but i think some other sort of upgrade system or "collection" ingame would encourage players to play longer
there is no motivation to keep items in inventory maybe a stock market type system would be cool
upgrades also seem priced weird and are kinda random like dev just programmed whatever came to mind vs considering gameplay loop
leaderboards are completely broken