26 reviews
Opium game · 9 Days Ago Shows Promise
Very cool concept for a demo. Loving the art style and the tone of the game. My biggest gripes were the performace and the bugs. I was getting a lot of stutters throughout the game as well as the rag dolls stretching the models a bit. I also saw that the hatchet had an interact box, but i wasn't able to pick it up.
GraphicsGameplayUnfinishedBuggy
Gyro Arena game · 9 Days Ago Shows Promise
Interesting idea for a game, but I wish it was more active than just clicking m1. If there were more controls/active abilities that you could use every match I feel it would add a little depth to the game.
ReplayabilityUnfinishedClicker
Fruit Jar Friends : A Suika Game game · 10 Days Ago Needs Work
If you're looking for Suica on S&box this is it, but with that, unfortunately means there isn't really any changes (maybe some slight art changes) or innovations. Its just Suica.
GameplayAddictiveStolen
s&Fish game · 10 Days Ago Shows Promise
Really fun fishing game with relaxed mechanics. Really good to play with friends just relaxing in a call together. Overall I do think this game is very promising, but my only critique at the moment would be the ui being a bit bland. I'm sure this would get updated if this game continues to be developed, but the ui feels very "generic roblox" like and for me it does take a little bit away from the experience of the game. Overall, I'm having a good time with the game though
GameplayMultiplayerAddictiveReplayabilityUnfinished
Spank the Terry game · 13 Days Ago Shows Promise
Fun new take on spank the monkey from decades ago. Nice mini game to kill time with and if you enjoy rag doll physics. Hoping to see more updates and changes to gameplay
AddictiveReplayability
Dirt Bike Trials game · 15 Days Ago Needs Work
Its currently missing a lot of things from bike sounds to unique environments. The obstacle placement is cool, but I wish there was some variation of them and not just the same bricks, barrels, and hazards in each level. Its also not really trying to seperate itself from the actual trials game series. There needs to be more unique elements from it that makes this game its own thing. Could be more fun if development is pushed further along, but it needs a lot of work
GameplayUnfinishedStolen
Memory Quest game · 15 Days Ago Shows Promise
the difficulty ramp is a little much. The first turn of every round is basically guaranteed damage unless you get lucky enough to get a shield. It should be something like Level 1: 3x3, Level 2: 3x3 swap every 2 turns taken, Level 3: 3x3 swap every turn, Level 4: 4x3, and on and on. This way players can build items a bit more and have more of a chance to progress. As of right now the amount of abilities popping per round can be a lot to deal with as you are most likely spending money in the early rounds on health just so you can tank some damage from guesses early on, then on top of that you have to watch the whole board get shuffled from how many abilities are firing off at once.
GameplayReplayabilityUnfinished
Ball Buster game · 15 Days Ago Needs Work
Simple, but addicting gameplay loop. The game needs more polish and more mechanics. Adding things like extra animations and better looking menus/ui could really go far in helping the game feel more polished. Mechanics wise there could be things like bonus rounds, in-game challenges, etc. could add a bit of depth to the game rather than having it feel too shallow.
GameplayReplayabilityUnfinished
Dead Keys game · 25 Days Ago Needs Work
Fun typing game to play, but the rate at which zombies come is a little too slow. The font is a bit hard to see at a distance as well. I also ended up dying to zombie on a completely different floor. I couldn't see what to type. Looking forward to seeing more developments from this game
GameplayUnfinishedBuggy
Blown to Bits game · 25 Days Ago Shows Promise
Fun logic puzzle game! Overall good experience, though there were a couple of places where the rules of certain nodes were not explained, but this can be fixed with a more fleshed out tutorial/game. Can't wait to see more!
GameplayUnfinished
Ghoul Grounds game · 25 Days Ago Shows Promise
Really fun to hop into a game on occasion. The artstyle is nice, the weapons feel good for the most part, and its just good ol zombies. I do wish there were an implementation of a mystery box, perks, weapon upgrading, and more weapons in general, but its still pretty fun for the most part. On the performance side its usually pretty good aside from the occasional desync.
GraphicsGameplayMultiplayerAddictiveReplayabilityUnfinished
Burger Shack game · 27 Days Ago Needs Work
A good starting point for a service type game. Main problems: -hit with random spikes of lag/unresponsiveness -feels a bit bare without a soundtrack -grabbing materials is a bit buggy and often doesnt grab the bottom-most item -UI is a little confusing to navigate at first -No tutorial Suggestions: -Add round/days. Not having a way to have a break doesn't feel great to play -Add customer entry animation -Add more sound effects for ambiance - Have the recipe book be somewhere easily accessible or show the ingredients in the order box -Simplify the customer payments to just dollar amounts -Give players a bit more time on the customer patience meter in the beginning to remember how to make the sandwich combos -Add a more visible label to the trash can
AddictiveReplayabilityUnfinishedUnoptimizedConfusingBuggy
Keytwist game · 27 Days Ago Recommended
Great concept for a simple party game. Menus look very nice and readable, gameplay is easy to understand and quick to learn. Multitasking gameplay mechanic is interesting and introduces a little difficulty while still being fairly accessible for most people. The only thing I would personally like to see is more minigames than just clicking circles and squares. Maybe add a variety of "secondary" tasks to do while keeping the keys pressed. It would be randomized and get harder the further you go. Other than that its a pretty interesting game
GameplayOriginalityReplayabilityControls
Garry's Kart PRE ALPHA game · 27 Days Ago Shows Promise
Interesting Kart racer haha The turning ramps too quickly and it often leads to the kart spinning out when doing the smallest turns. I do like the design of the course, and if it were more fleshed out it could be really nice.
ReplayabilityUnfinishedBad ControlsConfusing
Trouble in Terrorist Town! game · 30 Days Ago Shows Promise
It definitely brings back the nostalgia of playing TTT for the first time, but at the moment it feels very barebones and unpolished. Performance is a major issue as I can only play about 4-5 rounds before the game starts lagging. Its also still missing some features with some of the maps like T-rooms and T-traps, but I'm assuming those things are going to be coming in the future. I would also like to see more roles, better weapon spawn locations, and a rework to the audio on some of the weapons (the weapon sounds need a bit more power and oomph when you shoot) Overall, still fun to play despite those things. Def one of the better games to play so far on the platform.
GameplayMultiplayerAddictiveReplayabilityUnfinishedUnoptimizedBuggy
Guess Who game · 35 Days Ago Shows Promise
Cool idea, but I find that hunters are a bit too trigger happy and will just shoot anything until they don't take damage. Hunters need to be punished a bit more for randomly shooting imo. Reason being that, for example, in prop hunt you are disguising yourself as a non-humanoid shaped object. Maps have way more objects than people so they need more guesses because the hiders can be almost anything. With this game, the seekers only have to pay attention to the characters so it makes it much easier for hunters to punish seekers. I think adding something like damage/blocking traps for the hiders to use would add some fun while leveling the playing field a bit more as the seekers would have to pay attention to more than just the characters walking around. Those could create some fun scenarios as well and make chases more interesting overall. Some other ideas to consider: -Reward hiders for staying close to the hunters without them noticing (risk-reward gameplay) -"Teleporter" doors that can move hiders from one side of the map to the other (Like in Outlast: Trials invaders mechanic) Game shows promise and could turn into something pretty cool with time, but it needs to separate itself more from Prop Hunt with more unique gameplay and different mechanics.
GameplayReplayabilityUnfinishedBuggy
🎲 Clicksino game · 38 Days Ago Needs Work
AI generated clicker game. Its not good at all.
UnfinishedSlopGenerated ArtClickerIdle
Mow the lawn game · 38 Days Ago Needs Work
Its an idle "number go up" game. Pretty much what you expect. It'd be a better game if there were a social space element that would give it more dimension than just an idle clicker. Hangout spaces, player homes, cosmetic furniture from the in-game currency, other mini games. Make progression actually worth something rather than just the next tool to mow more grass, so people don't feel like they just wasted a bunch of time. Get rid of the GenAI elements of the game as well including the thumbnail. The game can be made better if it had a unique artstyle, unique mechanics, and more social elements that GenAI can't give you.
AddictiveReplayabilitySlopGenerated ArtIdle
Case Opening Simulator game · 38 Days Ago Needs Work
Just trying to hone in on the dopamine rush of CS case rolls. I'd rather actually open cases than play this and I rarely open a case. -GenAI thumbnail -Pointless gameplay loop -Uninspired design -Taken Assets from CS This ain't it.
UnfinishedSlopGenerated ArtStolenClickerIdle
Strike Force game · 38 Days Ago Needs Work
Very buggy. Usually have to launch the game 2-3 times before I can actually play. Camera bugs out and I can see the inside of my characters head, resets my level to 0, and constant lag that makes the game unplayable. When it does work it's fun. Classic FPS game modes you'd see in your CODs, BFs, etc. which is cool. The GenAI images are in bad taste though. It'd be better just to make your own instead of relying on GenAI. More soul to it too.
GameplayMultiplayerUnoptimizedGenerated ArtLoad TimesBuggy