Auto-generated compiler file that sets global usings and assembly metadata for the Game project, including addon title, identifiers, engine version and target framework.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Character Editor" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "character_editor" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "vendetta" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "vendetta.character_editor" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "29" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-10-05T23:16:04.3069273Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.382.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.382.0")]