Partial CameraController class file for underwater shader settings. It sets two post-process attributes, Under Water Blur and Under Water Color, from a WaterController static properties.
namespace AtmokineticAssets;
public sealed partial class CameraController : BasePostProcess<CameraController>
{
public void UnderWaterShaderAttributes()
{
Attributes.Set("Under Water Blur", WaterController.UnderWaterBlur);
Attributes.Set("Under Water Color", WaterController.UnderWaterColor);
}
}