AssetBrowser |
OnAssetHighlight | Asset has been clicked |
OnAssetSelected | Asset has been selected (double click, or enter) |
OnAssetsHighlight | Asset has been clicked |
OnFileSelected | Asset has been selected (double click, or enter) |
OnFolderOpened | |
OnHighlight | Item has been selected |
OnPackageSelected | Package has been selected (double click, or enter) |
Path | |
Search |
CurrentLocation | Directory, contents of which are currently being displayed. |
FilterAssetTypes | Only show these asset types. |
HideNonAssets | |
MultiSelect | |
SelectedCount | |
ShowJunkFiles | Show files generated by asset compilation and other usually unuseful files. |
ShowRecursiveFiles | If true, show all files in a flat view, if false, show files and folders like they would appear in Windows Explorer. |
ViewModeType | View mode, i.e. thumbs, list or whatever else. |
AddPin | |
FocusOnAsset | Focus on this asset, make it selected |
GetSelected | |
Highlight | |
LoadSettings | Load settings saved by Editor.AssetBrowser.SaveSettings. |
NavigateTo | |
OnAssetCreated | |
OnDestroyed | |
OpenParentFolder | Go up once in the folder structure. |
SaveSettings | Save asset browser user settings, such as view mode, Editor.AssetBrowser.ShowJunkFiles and Editor.AssetBrowser.ShowRecursiveFiles. The save slot is separate for each asset browser filter combination set in the constructor. |
UpdateAssetList | Update the list of displayed assets. |
Get | Gets the closest open Editor.AssetBrowser to the current focused widget |
GetOrCreate | Gets the closest open Editor.AssetBrowser to the current focused widget, or creates a new one |
OpenTo | Opens an AssetBrowser to the <paramref name="asset" />, raising the window into view. If no AssetBrowser is open already, a new one will be opened. |