build Constructors 1

functions Methods 16

AddDock (widget, area)
Adds a Editor.DockWidget into the given area.
AddDockFloating (widget)
Adds a Editor.DockWidget as a floating window.
Clear ()
Clear all registered dock types.
CreateDockWidget (name, icon, widget)
DockWidget
Creates a native dock widget container for the given widget.
FindDockWidget (name)
DockWidget
Find an existing dock widget by name. Returns null if not found.
IsDockOpen (name)
bool
Whether the named dock is currently open (visible).
OpenDock (name, area, relativeTo)
DockWidget
Open a registered dock and move it into the given area, creating it if needed.
RaiseDock (name)
bool
Raise a dock to the front of its tab group.
RegisterDock (info)
Register a dock type and create it closed in its default area, so it's available to view menus and layout restoring without appearing in the layout.
RegisterDockType (info)
Registers a dock type without creating its widget.
RemoveDock (widget)
Remove a dock widget from the manager.
RestoreState (state)
bool
Restore a layout previously captured from Editor.DockManager.State. Returns false if the state couldn't be restored, e.g. it was saved by an incompatible version.
SetCentralWidget (widget)
DockWidget
Sets a widget as the central (always present, non-closable) area. Must be called before any other dock is added. Returns the dock hosting it, which can be used as a target for relative docking.
SetDockState (name, visible)
Toggle a registered dock's visibility by name. If the dock doesn't exist yet, it will be created from its registered Editor.DockManager.DockInfo.
SetSplitterProportions (dock, proportions)
bool
UnregisterDockType (name)
Unregister a dock type by name.

Inheritance

people
Log in to reply
You can't reply if you're not logged in. That would be crazy.