Inheritence

Constructors

EditorTool

Properties

AllowGameObjectSelection if true then regular scene object selection will apply
Camera
CurrentTool
Manager
MeshTrace Create a trace that traces against the render meshes but not the physics world, using the current mouse cursor
Scene
SceneOverlay
Selection
Tools
Trace Create a scene trace against the current scene, using the current mouse cursor

Methods

AddOverlay
Dispose
DuplicateSelection Duplicates the selected objects and selects the duplicated set
EditLogobsolete
GetSelectedComponent Return the selected component of type
GetSubtools Return any tools that this tool wants to use
OnDisabled
OnEnabled
OnSelectionChanged
OnUpdate
ShouldKeepActive Return true here to keep the tool active even if the component is no longer in the selection.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.