Static Properties

Active True if the network system is active
Channels Return all of the channels on this connection. If you're the host, it should return all client connections. If you're the client, it should return empty - unless you're in a p2p session (lobby). Returns empty if you're not connected
Client True if the network system is active and we're the host
Hosting True if the network system is active and we're the host
HostPrivacy Determines who can join a lobby hosted from the editor. Should only be set before creating a lobby. Persists between lobbies.
Sockets Return all of the sockets on this connection. If you're the host, it should return all active sockets. If you're the client, it should return empty - unless you're in a p2p session (lobby). Returns empty if you're not connected

Static Methods

Connect Connenct to a network address
Disconnect Disconnect from the current network session
StartHosting Start a server
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