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Api
Editor Classes
SceneRenderingWidget
chevron_left Editor Classes
class
SceneRenderingWidget

Constructors

functionsSceneRenderingWidget

Properties

data_objectCameradata_objectCursorRaydata_objectEnableEngineOverlaysdata_objectGizmoInstancedata_objectScene

Methods

functionsCreateSceneEditorCamerafunctionsGetRaylockPreFramefunctionsUpdateGizmoInputs
SceneRenderingWidget
Render a scene to a native widget. This replaces NativeRenderingWidget.
class Editor .account_tree extends Frame
Sandbox.Tools

build Constructors 1

SceneRenderingWidget (parent)

data_object Properties 5

Camera
CameraComponent
The camera to render from. We will fallback to Scene.Camera if this is null
CursorRay
Ray
Return a ray for the current cursor position
EnableEngineOverlays
bool
GizmoInstance
Instance
This widget manages it's own gizmo instance.
Scene
Scene
The active scene that we're rendering

functions Methods 4

CreateSceneEditorCamera ()
CameraComponent
Create a hidden scene editor camera, post processing will be copied from a main camera in the scene.
GetRay (localPosition)
Ray
Given a local widget position, return a Ray
PreFrame ()
Called just before rendering.
UpdateGizmoInputs (hasMouseFocus)
Update common inputs for gizmo.

Inheritance

QObject
Widget
Frame
SceneRenderingWidget
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