Summary

For communicating with a Direct Playback Anim Node, which allows code to tell it to play a given sequence

Properties

AnimationCountobsolete Get the number of animations that can be used.
Animationsobsolete Get the list of animations that can be used.
Duration The duration of the currently playing sequence (seconds)
Name Returns the currently playing sequence.
Sequences Get the list of sequences that can be used.
StartTime Set the time at which the currently playing sequence should have had a cycle of zero. This will adjust the current cycle of the sequence to match.
Time The elapsed time of the currently playing animation sequence (seconds)
TimeNormalized Get the cycle of the currently playing sequence. Will return 0 if no sequence is playing.

Methods

Cancel Stop playing the override sequence.
Play Play the given sequence until it ends, then blend back. Calling this function with a new sequence while another one is playing will immediately start blending from the old one to the new one.
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