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Api
Components
CharacterController
Accelerate
chevron_left Components
class
CharacterController

Constructors

functionsCharacterController

Properties

data_objectAccelerationdata_objectBouncinessdata_objectBoundingBoxdata_objectGroundAngledata_objectGroundColliderdata_objectGroundObjectdata_objectHeightdata_objectIgnoreLayersdata_objectIsOnGrounddata_objectRadiusdata_objectStepHeightdata_objectUseCollisionRulesdata_objectVelocity

Methods

functionsAcceleratefunctionsApplyFrictionlockDrawGizmosfunctionsMovefunctionsMoveTofunctionsPunchfunctionsTraceDirection
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Accelerate
Add acceleration to the current velocity. No need to scale by time delta - it will be done inside.
method
void Accelerate (Vector3 vector)

Parameters

NameTypeDescription
vector Vector3
Declared in Sandbox.CharacterController ยท Assembly Sandbox.Engine
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