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CharacterController
Bounciness
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class
CharacterController

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functionsCharacterController

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data_objectAccelerationdata_objectBouncinessdata_objectBoundingBoxdata_objectGroundAngledata_objectGroundColliderdata_objectGroundObjectdata_objectHeightdata_objectIgnoreLayersdata_objectIsOnGrounddata_objectRadiusdata_objectStepHeightdata_objectUseCollisionRulesdata_objectVelocity

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Bounciness
When jumping into walls, should we bounce off or just stop dead?
property
float Bounciness { get; set; }
Declared in Sandbox.CharacterController ยท Assembly Sandbox.Engine
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