Summary

A piece of player model customization.

Properties

AllowTintSelect
Category What kind of clothing this is?
ConditionalModels A list of conditional models. (key) = tag(s), (value) = model
EyesMaterial Replace the eyes with this material
HasHumanSkin
HideBody Which body parts of the player model should not show when this clothing is equipped.
HumanAltFemaleModel The model to bonemerge to the human player when this clothing is equipped.
HumanAltModel The model to bonemerge to the human player when this clothing is equipped.
HumanEyesMaterial Replace skin with this
HumanSkinBodyGroups Bodygroup on the model to choose
HumanSkinMaterial Replace skin with this
HumanSkinMaterialGroup Bodygroup on the model to choose
HumanSkinModel Model to replace the human skin with
HumanSkinTags Allows adding tags for this skin, ie "female". This affects which alternative clothing models are used with it.
Icon Icon for this clothing piece.
MaterialGroup Which material group of the model to use.
Model The model to bonemerge to the player when this clothing is equipped.
Parent The clothing to parent this too. It will be displayed as a variation of its parent
SkinMaterial Replace the skin with this material
SlotsOver Which slots this clothing takes on "outer" layer.
SlotsUnder Which slots this clothing takes on "inner" layer.
SteamItemDefinitionId The Steam Item Definition ID for this clothing item, if it's an inventory item
SubCategory This should be a single word to describe the subcategory, and should match any other items you want to categorize in the same bunch. The work will be tokenized so it can become localized.
Subtitle A subtitle for this clothing piece.
Tags
TintDefault
TintSelection
Title Name of the clothing to show in UI.

Methods

CanBeWornWith
GetModel
HasPermissions Can we wear this item?

Static Methods

DressSceneObject
people
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