A decal which can be applied to objects and surfaces.
ColorMix |
Controls the opacity of the decal's color texture without reducing the impact of the normal or rmo texture.
Set to 0 to create a normal/rmo only decal masked by the color textures alpha. |
ColorTexture |
The color map to use for the decal including transparency which masks the decal.
This must be set for other textures to use the decal mask. |
Decalsobsolete |
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Height |
Height of the decal. |
HeightTexture |
The height texture to use for parallax mapping. |
NormalTexture |
The normal texture map to use for the decal. |
ParallaxStrength |
Strength of the parallax effect. |
RoughMetalOcclusionTexture |
The Roughness/Metal/Ambient Occlusion texture map to use for the decal, stored in the respective RGB channels. |
Tint |
Tints the color of the decal's albedo and can be used to adjust the overall opacity of the decal. |
Width |
Width of the decal. |