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Game Jam III

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Api
Classes
DirectionalLight
chevron_left Classes
class
DirectionalLight

Constructors

functionsDirectionalLight

Properties

data_objectContactShadowsdata_objectShadowCascadeCountdata_objectShadowCascadeSplitRatiodata_objectSkyColordata_objectVisualizer

Methods

lockCreateSceneObjectlockDrawGizmoslockOnAwake
DirectionalLight
A directional light that casts shadows, like the sun.
class Sandbox .account_tree extends Light
Sandbox.Engine

build Constructors 1

DirectionalLight ()

data_object Properties 5

ContactShadows
bool
Add small-scale screen-space contact shadows on top of the cascaded shadow maps. Captures fine contact detail the shadow maps miss, at some GPU cost.
ShadowCascadeCount
int
Number of cascades to split the view frustum into for the whole scene dynamic shadow. More cascades result in better shadow resolution, but adds significant rendering cost. User settings will set a maximum.
ShadowCascadeSplitRatio
float
Controls how cascades 2+ are distributed between the first cascade boundary and the far clip. 0 is uniform, 1 is fully logarithmic.
SkyColor
Color
Color of the ambient sky color This is kept for long term support, the recommended way to do this is with an Ambient Light component.
Visualizer
CascadeVisualizer

functions Methods 3

CreateSceneObject ()
SceneLight
DrawGizmos ()
OnAwake ()

Inheritance

Component
Light
DirectionalLight
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