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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Api
Classes
RenderSettings
PostProcessQuality
chevron_left Classes
class
RenderSettings

Constructors

functionsRenderSettings

Properties

data_objectAmbientOcclusionQualitydata_objectAntiAliasQualitydata_objectBloomEnableddata_objectBorderlessdata_objectDefaultFOVdata_objectDepthOfFieldQualitydata_objectDlssQualitydata_objectFsr1Sharpnessdata_objectFsr3Sharpnessdata_objectFsr3UpscalerQualitydata_objectFullscreendata_objectMaxFrameRatedata_objectMaxFrameRateInactivedata_objectMaxFrameRateMenudata_objectMotionBlurQualitydata_objectMotionBlurScaledata_objectPostProcessQualitydata_objectResolutionHeightdata_objectResolutionWidthdata_objectScreenSpaceReflectionQualitydata_objectShadowQualitydata_objectTextureQualitydata_objectUpscalerModedata_objectUpscalerRenderScaledata_objectVolumetricFogQualitydata_objectVSync

Methods

functionsApplyfunctionsDisplayModesfunctionsResetDisplayConfigfunctionsResetGraphicsConfigfunctionsResetVideoConfig

Static Methods

functionsGetSupportedAntiAliasQualityfunctionsIsUpscalerModeSupported
PostProcessQuality
What the individual effects add up to, or Sandbox.Engine.Settings.PostProcessQuality.Custom. Derived rather than stored, so it can't drift from the effects it describes. Setting it writes them all.
property
PostProcessQuality PostProcessQuality { get; set; }
Declared in Sandbox.Engine.Settings.RenderSettings ยท Assembly Sandbox.Engine
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