void LineCircle( Vector3 center, float radius, float startAngle, float totalDegrees, int sections )

Summary

Draw a sphere made out of lines

void LineCircle( Vector3 center, Vector3 forward, float radius, float startAngle, float totalDegrees, int sections )

void LineCircle( Vector3 center, Vector3 forward, Vector3 up, float radius, float startAngle, float totalDegrees, int sections )

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