| Debug | |
| DepthBias |
| AddPotentialLine | If we're in a hitbox linescope we'll distance this test vs the current ray. If not, we'll return immediately. This is automatically called when rendering lines |
| BBox | A bounding box hitbox |
| Circle | A 2d circle hitbox, on a plane |
| LineScope | Start a line scope. Any drawn lines should become a hitbox during this scope. |
| Model | A model hitbox |
| Sphere | A sphere hitbox |
| Sprite | A 2d sprite hitbox |
| TrySetHovered | If this distance is closer than our previous best, this path will become the hovered path |