Summary

Physics for a model. This is primarily used for ragdolls and other physics driven models, otherwise you should be using a Rigidbody.

Constructors

ModelPhysics

Properties

Locking
Model
MotionEnabled Enable to drive renderer from physics, disable to drive physics from renderer.
PhysicsGroup
Renderer
RigidbodyFlags

Methods

CopyBonesFrom Copy the bone positions and velocities from a different SkinnedModelRenderer
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