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Constructors

functionsNavMeshAgent

Fields

crop_dinCurrentLinkTraversal

Properties

data_objectAccelerationdata_objectAgentPositiondata_objectAllowDefaultAreadata_objectAllowedAreasdata_objectAutoTraverseLinksdata_objectForbiddenAreasdata_objectHeightdata_objectIsNavigatingdata_objectIsTraversingLinkdata_objectLinkEnterdata_objectLinkExitdata_objectMaxSpeeddata_objectRadiusdata_objectSeparationremove_circleSyncAgentPositiondata_objectTargetPositiondata_objectUpdatePositiondata_objectUpdateRotationdata_objectVelocitydata_objectWishVelocity

Methods

functionsCompleteLinkTraversalfunctionsGetLookAheadfunctionsGetPathfunctionsMoveTofunctionsSetAgentPositionfunctionsSetPathfunctionsStop
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Api
Components
NavMeshAgent
SetPath

void SetPath( NavMeshPath path )

Summary

Assigns a precalculated path for the agent to follow. The agent will attempt to follow the path, but may adjust its movement to avoid obstacles or other agents. If the path becomes invalid during navigation, it may be recalculated completely.
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