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Api
Components
NavMeshAgent
SetPath
chevron_left Components
class
NavMeshAgent

Constructors

functionsNavMeshAgent

Fields

crop_dinCurrentLinkTraversal

Properties

data_objectAccelerationdata_objectAgentPositiondata_objectAllowDefaultAreadata_objectAllowedAreasdata_objectAutoTraverseLinksdata_objectForbiddenAreasdata_objectHeightdata_objectIsNavigatingdata_objectIsTraversingLinkdata_objectLinkEnterdata_objectLinkExitdata_objectMaxSpeeddata_objectRadiusdata_objectSeparationremove_circleSyncAgentPositiondata_objectTargetPositiondata_objectUpdatePositiondata_objectUpdateRotationdata_objectVelocitydata_objectWishVelocity

Methods

functionsCompleteLinkTraversalfunctionsGetLookAheadfunctionsGetPathfunctionsMoveTofunctionsSetAgentPositionfunctionsSetPathfunctionsStop
SetPath
Assigns a precalculated path for the agent to follow. The agent will attempt to follow the path, but may adjust its movement to avoid obstacles or other agents. If the path becomes invalid during navigation, it may be recalculated completely.
method
void SetPath (NavMeshPath path)

Parameters

NameTypeDescription
path NavMeshPath
Declared in Sandbox.NavMeshAgent ยท Assembly Sandbox.Engine
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