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Constructors

functionsNavMeshAgent

Fields

crop_dinCurrentLinkTraversal

Properties

data_objectAccelerationdata_objectAgentPositiondata_objectAllowDefaultAreadata_objectAllowedAreasdata_objectAutoTraverseLinksdata_objectForbiddenAreasdata_objectHeightdata_objectIsNavigatingdata_objectIsTraversingLinkdata_objectLinkEnterdata_objectLinkExitdata_objectMaxSpeeddata_objectRadiusdata_objectSeparationremove_circleSyncAgentPositiondata_objectTargetPositiondata_objectUpdatePositiondata_objectUpdateRotationdata_objectVelocitydata_objectWishVelocity

Methods

functionsCompleteLinkTraversalfunctionsGetLookAheadfunctionsGetPathfunctionsMoveTofunctionsSetAgentPositionfunctionsSetPathfunctionsStop
menu
Api
Components
NavMeshAgent
WishVelocity

Vector3 WishVelocity { get; set; }

Summary

The velocity the agent would like to move at, you can pass this into a PlayerController.
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