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Constructors

functionsParticleSpriteRenderer

Properties

data_objectAdditivedata_objectAlignmentdata_objectBlurAmountdata_objectBlurOpacitydata_objectBlurSpacingdata_objectComponentVersiondata_objectCurrentAnimationdata_objectDepthFeatherdata_objectFaceVelocitydata_objectFogStrengthdata_objectIsAnimateddata_objectIsSorteddata_objectLeadingTraildata_objectLightingdata_objectMotionBlurdata_objectOpaquedata_objectPivotdata_objectPlaybackSpeeddata_objectRenderTexturedata_objectRotationOffsetdata_objectScaledata_objectShadowsdata_objectSortModedata_objectSpritedata_objectStartingAnimationNamedata_objectTexturedata_objectTextureFilter

Methods

functionsSetAnimation
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Api
Classes
ParticleSpriteRenderer
Pivot

Vector2 Pivot { get; set; }

Summary

The pivot point of the sprite, used for rotation and scaling. This is in normalized coordinates (0 to 1).
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