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Constructors

functionsParticleSpriteRenderer

Properties

data_objectAdditive
data_objectAlignment
data_objectBlurAmount
data_objectBlurOpacity
data_objectBlurSpacing
data_objectComponentVersion
data_objectCurrentAnimation
data_objectDepthFeather
data_objectFaceVelocity
data_objectFogStrength
data_objectIsAnimated
data_objectIsSorted
data_objectLeadingTrail
data_objectLighting
data_objectMotionBlur
data_objectOpaque
data_objectPivot
data_objectRenderTexture
data_objectRotationOffset
data_objectScale
data_objectShadows
data_objectSortMode
data_objectSprite
data_objectStartingAnimationName
data_objectTexture
data_objectTextureFilter

Methods

functionsSetAnimation
menu
Api
Classes
ParticleSpriteRenderer
Texture

Texture Texture { get; set; }

Summary

The texture being displayed from the sprite given the current frame/animation.
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