Inheritence

Summary

A particle effect system that allows for complex visual effects, such as explosions, muzzle flashes, impact effects, etc.

Constructors

ParticleSystem

Properties

Bounds Static bounding box of the resource.
ChildCount How many child particle systems do we have
IsError Whether the particle system is invalid, or has not yet loaded.
Name Particle system file name.

Methods

GetChild Returns child particle at given index.

Static Methods

Loadobsolete Loads a particle system from given file.
LoadAsyncobsolete Load a particle system by file path.
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