| ParticleTextRenderer |
| Additive | |
| Alignment | Alignment mode for the sprite's billboard behavior. |
| BlurAmount | Amount of blur applied to the sprite during motion blur. |
| BlurOpacity | Opacity of the blur effect applied to the sprite. |
| BlurSpacing | Spacing between blur samples in the motion blur effect. |
| DepthFeather | |
| FaceVelocity | Aligns the sprite to face its velocity direction. |
| FogStrength | |
| IsSorted | Interface property to determine if particles should be sorted |
| LeadingTrail | Determines whether the motion blur effect includes a leading trail. |
| Lighting | |
| MotionBlur | Enables motion blur effects for the sprite. |
| Opaque | Indicates whether the sprite is opaque, optimizing rendering by skipping sorting. |
| Pivot | |
| RenderTexture | Provides texture for rendering the sprite |
| RotationOffset | Offset applied to the rotation when facing velocity. |
| Scale | |
| Shadows | |
| SortMode | Sorting mode used for rendering particles. |
| Text | |
| TextureFilter |