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Api
Classes
PrefabFile
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Classes
class
PrefabFile
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Constructors
functions
PrefabFile
Properties
lock
ActionGraphTarget
lock
ActionGraphTargetType
data_object
DontBreakAsTemplate
data_object
MenuIcon
data_object
MenuPath
data_object
ResourceVersion
data_object
RootObject
data_object
ShowInMenu
Methods
lock
CreateAssetTypeIcon
functions
GetMetadata
functions
GetScene
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OnDestroy
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PostLoad
lock
PostReload
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Load
PrefabFile
A GameObject which is saved to a file.
class
Sandbox
.
account_tree
extends
GameResource
Sandbox.Engine
build
Constructors
1
PrefabFile
(
)
data_object
Properties
8
ActionGraphTarget
object
ActionGraphTargetType
Type
DontBreakAsTemplate
bool
If true then the prefab will not be broken when created as a template
MenuIcon
string
Icon to show to the left of the option in the menu
MenuPath
string
If ShowInMenu is true, this is the path in the menu for this prefab
ResourceVersion
int
RootObject
JsonObject
Contains the original JSON read from File.
ShowInMenu
bool
If true then we'll show this in the right click menu, so people can create it
functions
Methods
6
CreateAssetTypeIcon
(
width
,
height
)
Bitmap
GetMetadata
(
title
,
defaultValue
)
string
Read metadata saved using a ISceneMetadata based component, such as SceneInformation
GetScene
(
)
PrefabScene
Get the actual scene scene
OnDestroy
(
)
PostLoad
(
)
PostReload
(
)
functions
Static Methods
1
Load
(
path
)
PrefabFile
Load a prefab by file path. Also handles mount:// paths
Inheritance
Resource
GameResource
PrefabFile
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