Summary

Essentially wraps a couple of textures that we're going to render to. The color texture and the depth texture.

Properties

ColorTarget The target colour texture
DepthTarget The target depth texture
Height Height of the render target
Width Width of the render target

Methods

Dispose Stop using this texture, return it to the pool

Static Methods

From Create a render target from these textures
GetTemporary Get a temporary render target. You should dispose the returned handle when you're done to return the textures to the pool.
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