void SetGlobal( StringToken token, GpuBuffer buffer )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, int i )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, bool b )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, float f )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, System.Double f )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, Vector2 vector2 )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, Vector3 vector3 )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, Vector4 vector4 )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, Matrix matrix )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, Texture texture )

Obsolete

This is obsolete. You shouldn't use it anymore.

void SetGlobal( StringToken token, ColorIndexRef buffer )

Obsolete

This is obsolete. You shouldn't use it anymore.

Summary

Set the color texture from this named render target to this attribute
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