Attributes | Access to the local attributes. What these are depends on where the command list is being called. If we're calling from a renderable, these are the attributes for that renderable. |
DebugName | |
Enabled | |
Flags | |
GlobalAttributes | These are the attributes for the current view. Setting a variable here will let you pass it down to other places in the render pipeline. |
ViewportSize | A handle to the viewport size |
Blit | |
Clear | |
ClearRenderTarget | Set the current render target. Setting this will bind the render target and change the viewport to match it. |
DispatchCompute | |
DispatchComputeIndirect | |
Draw | |
DrawIndexed | |
DrawIndexedInstancedIndirect | |
DrawInstancedIndirect | |
DrawModel | |
DrawModelInstanced | |
DrawModelInstancedIndirect | |
DrawQuad | |
DrawScreenQuad | |
GetRenderTarget | |
GrabDepthTexture | |
GrabFrameTexture | |
InsertList | |
ReleaseRenderTarget | |
Reset | |
ResourceBarrierTransition | |
Set | |
SetCombo | |
SetConstantBuffer | |
SetGlobal | |
SetRenderTarget | |
TransferRenderTarget |