void Draw (GpuBuffer<T> vertexBuffer, Material material, int startVertex, int vertexCount, RenderAttributes attributes, PrimitiveType primitiveType)

Parameters

NameTypeDescription
vertexBuffer GpuBuffer<T>
material Material
startVertex = 0 int
vertexCount = 0 int
attributes = null RenderAttributes
primitiveType = 5 PrimitiveType
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