s&
infoAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games exploreDiscover Games
categoryWorkshop
sports_esportsGames landscapeMaps view_in_arModels textureMaterials apparelClothing constructionMore..
forumForum menu_bookLearn
docsDocumentation apiApi Reference schoolTutorials manage_searchCode Search
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Graphics
CommandList
GlobalAttributes
chevron_left Graphics
class
CommandList

Constructors

functionsCommandList

Properties

data_objectAttributesdata_objectDebugNamedata_objectEnableddata_objectFlagsdata_objectGlobalAttributesdata_objectPaintdata_objectViewportSize

Methods

functionsBlitfunctionsClearfunctionsClearRenderTargetfunctionsDispatchComputefunctionsDispatchComputeIndirectfunctionsDrawfunctionsDrawIndexedfunctionsDrawIndexedInstancedfunctionsDrawIndexedInstancedIndirectfunctionsDrawInstancedIndirectfunctionsDrawModelfunctionsDrawModelInstancedfunctionsDrawModelInstancedIndirectfunctionsDrawQuadfunctionsDrawReflectionfunctionsDrawRefractionfunctionsDrawRendererfunctionsDrawScreenQuadfunctionsDrawTextfunctionsDrawViewfunctionsGenerateMipMapsfunctionsGetRenderTargetremove_circleGrabDepthTextureremove_circleGrabFrameTexturefunctionsInsertListfunctionsReleaseRenderTargetfunctionsResetfunctionsResourceBarrierTransitionremove_circleSetremove_circleSetComboremove_circleSetConstantBufferremove_circleSetGlobalfunctionsSetRenderTargetfunctionsUavBarrierfunctionsViewportSizeScaled
GlobalAttributes
These are the attributes for the current view. Setting a variable here will let you pass it down to other places in the render pipeline.
property
AttributeAccess GlobalAttributes { get; set; }
Declared in Sandbox.Rendering.CommandList ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter