void DrawModelInstanced( Model model, System.Span<Transform> transforms, RenderAttributes attributes )

void DrawModelInstanced( Model model, int count, RenderAttributes attributes )

Summary

Draws multiple instances of a model using GPU instancing. This is similar to Rendering.CommandList.DrawModelInstancedIndirect, except the count is provided from the CPU rather than via a GPU buffer. Use `SV_InstanceID` semantic in shaders to access the rendered instance.
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