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Constructors

functionsCommandList

Properties

data_objectAttributes
data_objectDebugName
data_objectEnabled
data_objectFlags
data_objectGlobalAttributes
data_objectPaint
data_objectViewportSize

Methods

functionsBlit
functionsClear
functionsClearRenderTarget
functionsDispatchCompute
functionsDispatchComputeIndirect
functionsDraw
functionsDrawIndexed
functionsDrawIndexedInstancedIndirect
functionsDrawInstancedIndirect
functionsDrawModel
functionsDrawModelInstanced
functionsDrawModelInstancedIndirect
functionsDrawQuad
functionsDrawReflection
functionsDrawRefraction
functionsDrawRenderer
functionsDrawScreenQuad
functionsDrawView
functionsGenerateMipMaps
functionsGetRenderTarget
remove_circleGrabDepthTexture
remove_circleGrabFrameTexture
functionsInsertList
functionsReleaseRenderTarget
functionsReset
functionsResourceBarrierTransition
remove_circleSet
remove_circleSetCombo
remove_circleSetConstantBuffer
remove_circleSetGlobal
functionsSetRenderTarget
menu
Api
Graphics
CommandList
SetRenderTarget

void SetRenderTarget( RenderTargetHandle handle )

Summary

Set the current render target. Setting this will bind the render target and change the viewport to match it.

void SetRenderTarget( RenderTarget target )

Summary

Set the current render target. Setting this will bind the render target and change the viewport to match it.
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