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Api
Classes
ResourceCompileContext
AddGameFileReference
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Classes
class
ResourceCompileContext
Constructors
lock
ResourceCompileContext
Properties
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AbsolutePath
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AddCompileReference
functions
AddGameFileReference
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AddGameFileReference
Add a game file reference. This file will be included in packages but is not a native resource. Use this for arbitrary data files that are loaded by managed code (e.g. navdata files).
method
void
AddGameFileReference
(
string
path
)
Parameters
Name
Type
Description
path
string
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