AddCompileReference |
Add a reference that is needed to compile this resource, but isn't actually needed once compiled. |
AddRuntimeReference |
Add a reference. This means that the resource we're compiling depends on this resource. |
CreateChild |
Create a child resource |
ReadSource |
Read the source, either from in memory, or from disk |
ReadSourceAsJson |
Read the source, either from in memory, or from disk |
ReadSourceAsString |
Read the source, either from in memory, or from disk |
ScanJson |
Load the json and scan it for paths or any embedded resources |