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ResourceCompileContext
ReadSource
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class
ResourceCompileContext

Constructors

lockResourceCompileContext

Properties

data_objectAbsolutePathdata_objectDatadata_objectRelativePathdata_objectResourceVersiondata_objectStreamingData

Methods

functionsAddCompileReferencefunctionsAddGameFileReferencefunctionsAddRuntimeReferencefunctionsCreateChildfunctionsReadMetafunctionsReadSourcefunctionsReadSourceAsJsonfunctionsReadSourceAsStringfunctionsScanJsonfunctionsWriteBlockfunctionsWriteBlockJson
ReadSource
Read the source, either from in memory, or from disk
method
System.Byte[] ReadSource ()

Returns

TypeDescription
System.Byte[]
Declared in Sandbox.Resources.ResourceCompileContext ยท Assembly Sandbox.Engine
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