bool Load( GameResource resource )

Summary

Load from the provided SceneFile. This will not load the scene for other clients in a multiplayer session, you should instead use Game.ChangeScene if you want to bring other clients.

bool Load( SceneLoadOptions options )

Summary

Load from the provided SceneLoadOptions. This will not load the scene for other clients in a multiplayer session, you should instead use Game.ChangeScene if you want to bring other clients.
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