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Api
Classes
SerializedObject
chevron_left Classes
class
SerializedObject

Constructors

lockSerializedObject

Fields

lockPropertyList

Properties

data_objectIsMultipleTargetsdata_objectIsValiddata_objectOnPropertyChangeddata_objectOnPropertyFinishEditdata_objectOnPropertyPreChangedata_objectOnPropertyStartEditdata_objectParentPropertydata_objectTargetsdata_objectTypeIcondata_objectTypeNamedata_objectTypeTitle

Methods

functionsGetEnumeratorfunctionsGetPropertyfunctionsNoteChangedfunctionsNoteFinishEditfunctionsNotePreChangefunctionsNoteStartEditlockPrepareEnumeratorfunctionsTryGetProperty
SerializedObject
An object (or data) that can be accessed as an object
class Sandbox .
abstractSandbox.System

build Constructors 1

SerializedObject ()

crop_din Fields 1

PropertyList
List`1

data_object Properties 11

IsMultipleTargets
bool
True if the target is multiple objects
IsValid
bool
Does the target object still exist?
OnPropertyChanged
PropertyChangedDelegate
OnPropertyFinishEdit
PropertyFinishEditDelegate
OnPropertyPreChange
PropertyPreChangeDelegate
OnPropertyStartEdit
PropertyStartEditDelegate
ParentProperty
SerializedProperty
Targets
IEnumerable`1
A list of actual target objects - if applicable
TypeIcon
string
TypeName
string
TypeTitle
string

functions Methods 8

GetEnumerator ()
IEnumerator`1
GetProperty (v)
SerializedProperty
NoteChanged (childProperty)
It's good manners for a changed SerializedProperty to tell its parent on set. That way the parent can cascade changes up the tree. This is particularly important if the tree includes struct types - because those values will need to be re-set on any ParentProperty's.
NoteFinishEdit (childProperty)
NotePreChange (childProperty)
NoteStartEdit (childProperty)
PrepareEnumerator ()
Called right before enumeration, to allow derivitives react to changes
TryGetProperty (v, prop)
bool

Inheritance

SerializedObject
EntityObject
MultiSerializedObject
SerializedCollection
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