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SoundscapeTrigger
.StayActiveOnExit
bool
StayActiveOnExit
{
get
;
set
;
}
Description
When true the soundscape will keep playinng after exiting the area, and will only stop playing once another soundscape takes over.
Return
User Comments
Properties
BoxSize
Playing
Radius
Soundscape
StayActiveOnExit
Type
Methods
TestListenerPosition