| SoundscapeTrigger |
| BoxSize | The size of the Soundscape when Sandbox.SoundscapeTrigger.Type is set to Sandbox.SoundscapeTrigger.TriggerType.Box. |
| Playing | |
| Radius | The radius of the Soundscape when Sandbox.SoundscapeTrigger.Type is set to Sandbox.SoundscapeTrigger.TriggerType.Sphere. |
| Soundscape | |
| StayActiveOnExit | When true the soundscape will keep playing after exiting the area, and will only stop playing once another soundscape takes over. |
| TargetMixer | Ths mixer that the soundscape will play on. |
| Type | Determines when/where the soundscape can be heard. |
| Volume |
| DrawGizmos | |
| OnDestroy | |
| OnDisabled | |
| OnUpdate | |
| TestListenerPosition | Return true if they should hear this soundscape when in this position |