Summary

Allows to render a scene world onto a panel.

Properties

Camera The camera we're going to be using to render
HasContent
RenderOnce If enabled, the scene will only render once. That isn't totally accurate though, because we'll also re-render the scene when the size of the panel changes.
RenderScene The Scene this panel renders.
RenderTexture The texture that the panel is rendering to internally. This will change to a different texture if the panel changes size, so I wouldn't hold onto this object.
World Shortcut to Camera.World

Methods

Delete
RenderNextFrame Render the panel again next frame. This is meant to be used with RenderOnce, where you might want to render on demand or only once.
SetProperty
Tick
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