that the user can enter text into.
| AcceptsImeInput |
Allow IME input when this is focused. |
| AllowEmojiReplace |
Whether to allow automatic replacement of emoji codes with their actual unicode emoji characters. See Sandbox.UI.Emoji. |
| AutoComplete |
If you hook a method up here we'll do autocomplete on it.
Return a list if strings for given string input. |
| CaretPosition |
|
| CharacterRegex |
If set, will block the input of any character that doesn't match. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. |
| Disabled |
Is the text entry disabled?
If disabled, will add a "disabled" class and prevent focus. |
| HasClearButton |
If true then Icon/IconPanel will be set to a clear button that clears the text when clicked. |
| HasContent |
|
| HasValidationErrors |
If true then this control has validation errors and the input shouldn't be accepted. |
| HistoryCookie |
If set, the history of this text entry will be stored and restored using this key in the local Sandbox.Internal.GlobalGameNamespace.Cookie. |
| HistoryMaxItems |
Maximum amount of items Sandbox.UI.TextEntry.AddToHistory(System.String) will keep.
Oldest items will be discarded as new ones are added. |
| Icon |
If set, will display a material icon at the end of the text entry. |
| IconPanel |
The Sandbox.UI.IconPanel that displays Sandbox.UI.TextEntry.Icon |
| Label |
The Sandbox.UI.TextEntry.Label that contains the text of this text entry. |
| MaxLength |
If set, visually signals when the input text is longer than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. |
| MaxValue |
If we're numeric, this is the highest numeric value allowed |
| MinLength |
If set, visually signals when the input text is shorter than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. |
| MinValue |
If we're numeric, this is the lowest numeric value allowed |
| Multiline |
Makes it possible to enter new lines into the text entry. (By pressing the Enter key, which no longer acts as the submit key) |
| NumberFormat |
Affects formatting of the text when Sandbox.UI.TextEntry.Numeric is enabled. Accepts any format that is supported by System.Single.ToString(System.String). See examples here. |
| Numeric |
When set to true, ensures only numeric values can be typed. Also applies Sandbox.UI.TextEntry.FixNumeric on text. |
| OnTextEdited |
Called when the text of this text entry is changed. |
| Placeholder |
Text to display when the text entry is empty. Typically a very short description of the expected contents or function of the text entry. |
| Prefix |
If set, will display given text before the text entry box. |
| PrefixLabel |
The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Prefix text. |
| SelectionColor |
The color used for text selection highlight. Defaults to cyan with transparency. |
| StringRegex |
If set, Sandbox.UI.TextEntry.HasValidationErrors will return true if doesn't match regex. |
| Suffix |
If set, will display given text after the text entry box. |
| SuffixLabel |
The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Suffix text. |
| Text |
Access to the raw text in the text entry. |
| TextLength |
|
| Value |
The value of the text entry. Returns Sandbox.UI.TextEntry.Text, but does special logic when setting text. |