AcceptsImeInput |
Allow IME input when this is focused.
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AllowEmojiReplace |
Whether to allow automatic replacement of emoji codes with their actual unicode emoji characters. See Sandbox.UI.Emoji.
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AutoComplete |
If you hook a method up here we'll do autocomplete on it.
Return a list if strings for given string input.
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CaretPosition |
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CharacterRegex |
If set, will block the input of any character that doesn't match. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly.
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Disabled |
Is the text entry disabled?
If disabled, will add a "disabled" class and prevent focus.
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HasContent |
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HasValidationErrors |
If true then this control has validation errors and the input shouldn't be accepted.
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HistoryCookie |
If set, the history of this text entry will be stored and restored using this key in the local Sandbox.Internal.GlobalGameNamespace.Cookie.
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HistoryMaxItems |
Maximum amount of items Sandbox.UI.TextEntry.AddToHistory(System.String) will keep.
Oldest items will be discarded as new ones are added.
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Icon |
If set, will display a material icon at the end of the text entry.
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IconPanel |
The Sandbox.UI.IconPanel that displays Sandbox.UI.TextEntry.Icon |
Label |
The Sandbox.UI.TextEntry.Label that contains the text of this text entry.
TODO PAINDAY: This should be protected or internal, no?
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MaxLength |
If set, visually signals when the input text is longer than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly.
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MaxValue |
If we're numeric, this is the highest numeric value allowed
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MinLength |
If set, visually signals when the input text is shorter than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly.
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MinValue |
If we're numeric, this is the lowest numeric value allowed
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Multiline |
Makes it possible to enter new lines into the text entry. (By pressing the Enter key, which no longer acts as the submit key)
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NumberFormat |
Affects formatting of the text when Sandbox.UI.TextEntry.Numeric is enabled. Accepts any format that is supported by System.Single.ToString(System.String). See examples here.
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Numeric |
When set to true, ensures only numeric values can be typed. Also applies Sandbox.UI.TextEntry.FixNumeric on text.
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OnTextEdited |
Called when the text of this text entry is changed.
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Placeholder |
Text to display when the text entry is empty. Typically a very short description of the expected contents or function of the text entry.
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Prefix |
If set, will display given text before the text entry box.
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PrefixLabel |
The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Prefix text.
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StringRegex |
If set, Sandbox.UI.TextEntry.HasValidationErrors will return true if doesn't match regex.
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Suffix |
If set, will display given text after the text entry box.
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SuffixLabel |
The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Suffix text.
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Text |
Access to the raw text in the text entry.
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TextLength |
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Value |
The value of the text entry. Returns Sandbox.UI.TextEntry.Text, but does special logic when setting text.
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