that the user can enter text into.
| AcceptsImeInput | 
			Allow IME input when this is focused. | 
| AllowEmojiReplace | 
			Whether to allow automatic replacement of emoji codes with their actual unicode emoji characters. See Sandbox.UI.Emoji. | 
| AutoComplete | 
			If you hook a method up here we'll do autocomplete on it.
Return a list if strings for given string input. | 
| CaretPosition | 
			 | 
| CharacterRegex | 
			If set, will block the input of any character that doesn't match. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. | 
| Disabled | 
			Is the text entry disabled?
If disabled, will add a "disabled" class and prevent focus. | 
| HasClearButton | 
			If true then Icon/IconPanel will be set to a clear button that clears the text when clicked. | 
| HasContent | 
			 | 
| HasValidationErrors | 
			If true then this control has validation errors and the input shouldn't be accepted. | 
| HistoryCookie | 
			If set, the history of this text entry will be stored and restored using this key in the local Sandbox.Internal.GlobalGameNamespace.Cookie. | 
| HistoryMaxItems | 
			Maximum amount of items Sandbox.UI.TextEntry.AddToHistory(System.String) will keep.
Oldest items will be discarded as new ones are added. | 
| Icon | 
			If set, will display a material icon at the end of the text entry. | 
| IconPanel | 
			The Sandbox.UI.IconPanel that displays Sandbox.UI.TextEntry.Icon | 
| Label | 
			The Sandbox.UI.TextEntry.Label that contains the text of this text entry. | 
| MaxLength | 
			If set, visually signals when the input text is longer than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. | 
| MaxValue | 
			If we're numeric, this is the highest numeric value allowed | 
| MinLength | 
			If set, visually signals when the input text is shorter than this value. Will also set Sandbox.UI.TextEntry.HasValidationErrors accordingly. | 
| MinValue | 
			If we're numeric, this is the lowest numeric value allowed | 
| Multiline | 
			Makes it possible to enter new lines into the text entry. (By pressing the Enter key, which no longer acts as the submit key) | 
| NumberFormat | 
			Affects formatting of the text when Sandbox.UI.TextEntry.Numeric is enabled. Accepts any format that is supported by System.Single.ToString(System.String). See examples here. | 
| Numeric | 
			When set to true, ensures only numeric values can be typed. Also applies Sandbox.UI.TextEntry.FixNumeric on text. | 
| OnTextEdited | 
			Called when the text of this text entry is changed. | 
| Placeholder | 
			Text to display when the text entry is empty. Typically a very short description of the expected contents or function of the text entry. | 
| Prefix | 
			If set, will display given text before the text entry box. | 
| PrefixLabel | 
			The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Prefix text. | 
| SelectionColor | 
			The color used for text selection highlight. Defaults to cyan with transparency. | 
| StringRegex | 
			If set, Sandbox.UI.TextEntry.HasValidationErrors will return true if doesn't match regex. | 
| Suffix | 
			If set, will display given text after the text entry box. | 
| SuffixLabel | 
			The Sandbox.UI.TextEntry.Label that shows Sandbox.UI.TextEntry.Suffix text. | 
| Text | 
			Access to the raw text in the text entry. | 
| TextLength | 
			 | 
| Value | 
			The value of the text entry. Returns Sandbox.UI.TextEntry.Text, but does special logic when setting text. |