s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
rocket
Discover Games
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
school
Tutorials
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Classes
FractalParameters
chevron_left
Classes
class
FractalParameters
search
Constructors
functions
FractalParameters
Properties
lock
EqualityContract
data_object
Gain
data_object
Lacunarity
data_object
Octaves
Methods
functions
<Clone>$
functions
Deconstruct
lock
PrintMembers
FractalParameters
Parameters for constructing a fractal noise field, which layers multiple octaves of a noise function with increasing frequency and reducing amplitudes.
class
Sandbox.Utility.Noise
.
account_tree
extends
Parameters
Sandbox.System
build
Constructors
1
FractalParameters
(
Seed
,
Frequency
,
Octaves
,
Gain
,
Lacunarity
)
Parameters for constructing a fractal noise field, which layers multiple octaves of a noise function with increasing frequency and reducing amplitudes.
data_object
Properties
4
EqualityContract
Type
Gain
float
How much to multiply the amplitude of each successive octave by.
Lacunarity
float
How much to multiply the frequency of each successive octave by.
Octaves
int
How many layers of noise to use.
functions
Methods
3
<Clone>$
(
)
FractalParameters
Deconstruct
(
Seed
,
Frequency
,
Octaves
,
Gain
,
Lacunarity
)
PrintMembers
(
builder
)
bool
Inheritance
Parameters
FractalParameters
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.